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导演 | 英国, 英格兰
John Allardice started back in the UK, more years ago than he cares to remember, in
traditional visual effects. Miniature construction and shooting, pyrotechnics, real old
school stuff. He then moved into live action, as an editor, DP and Director. One of the
early practitioners of photoreal CG in the UK, he helped establish the techniques and
formats for 'cinematics' within the British games industry.
Moving to the US in the 90's he spent several years as a CG supervisor on Star Trek:
Voyager, Deep Space Nine, & Enterprise. Winning one Emmy Award for Visual Effects
and being nominated a further two times.
During this time he also served as Digital DP on the award winning Roughnecks: The
Starship Troopers Chronicles.
At Digital Domain, he supervised previs on virtually all of director David Fincher's spot
projects.He developed a reputation for bringing an organic, real world camera style to
the normally, sterile world of CG. He brought this style to bear working with other
notable directors such as Noam Murro, Mark Romanek, David Kellogg, Guy Ritchie, &
Rob Cohen. During this period he was the recipient of 5 Clio Awards and 3 AICP awards
for Visual Effects & Animation.
Moving on from DD in 2005, he has been a VFX supervisor & Director at SWAY Studios,
Boxer Films and was Creative Director at Speedshape LA, where he served in both VFX
and directorial capacities on numerous projects for clients such as Sony, Saab, Chevy,
Ford, Pontiac and the US Navy.
He is now at Intelligent Species, his own VFX & Previs company, where his is currently
finishing up as Digital DP on a feature length CG project associated with a AAA game
property.
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