This is the third part of my orb renderings.
All of them are assembled and simulated in Houdini, rendered with Redshift.
Non-procedural assets are created/modified in 3DS Max and textured with Substance Painter and/or Quixel Megascans.
Ending music: The Animals, The House of the Rising Sun.
S01: vimeo.com/346389295
S02: vimeo.com/423150598
BB3: vimeo.com/423147959
More on the Behance page:
behance.net/gallery/97519257/ORBS
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