Completed at The Mill London. The bird and the background were added in post production. The bird, named Hugo, was created entirely in 3D using The Mill's own Maya-based fur system. This was one of the first such jobs where we had used the new feather system created by our RnD department. My job was to make the feather tools more accessible for artists and write the front end and support the pipeline for the feathers.
Later on down the line, I was also painting per-shot feather grooms as well as rendering.
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