Alphaputt - How to design a game

2018年11月08日 10:11
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In the last days of 2017, I was invited to collaborate with Sennep in London on their new iOS game. The idea was to create a crazy golf game, mixed with typography.
Each letter would stand for a word, which the course would be themed after. It led to 26 unique mini-worlds that the users can play it's way through, and thousands of rendered letters.
This video represents the process and result from an almost year long project.
Game development:
Sennep
3D Design and Animation:
Jonathan Lindgren
Case Music and Sound Design:
The Soundery
Case Graphic Design:
Carl Du Rietz
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