Tutorial 25 - Houdini Lava Like a Boss (Part 1)

2015年05月05日 10:05
...展开
收起
In Part 1 of this tutorial, we'll start by setting up the emitter, dynamics & mesh for our main lava sim. After that's completed we'll create a secondary dynamics system consisting of temperature based particles that will impact the main sim to create tendril like strands and splashes.
Watch Part 2: vimeo.com/127443508
The FREE project file is available here: benwattsdesign.com
评论{{comments.total > 0 ? '(' + comments.total +')' : ''}}

{{item.user.profile.nickname}}

{{dateStr(parseInt(item.created_at))}}

{{item.content}}

{{sitem.user.profile.nickname}}

{{dateStr(parseInt(sitem.created_at))}}

{{sitem.at}}

{{sitem.content}}

更多 {{item.reply.count - 2}} 条回复

----- 到底了 -----

还没有人发表评论,来第一个发言吧!