Demo reel for recent particle fx on a project.
The final render has approximately 150 million particles... but you'd never know that when you see the final comp. The original detail is lost and muted. Since these are some of the more abstract and beautiful elements I've been tasked to generate, I wanted to document the individual elements.
To achieve this volume, I had to break the render out into layers. This video first shows a comp of my raw elements, then presents each layer broken out and brightened to reveal the secret detail (though the transfer to online has desaturated my upload). None of the video shown here is the actual final.
These particles were created with Houdini 10 and rendered with Mantra.
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