A quick tip on using Arnold procedurals in a MASH network. If you're working with high poly meshes then this is a great way to keep your viewport snappy. Also a very efficient way to take some load off your workstation when working with MASH Dynamics. Thanks to Stephen Blair at Solidangle for the tip!
Note - this only works via the Instancer. Not supported when using the Repro.
Created using Maya 2018.
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